the shadesong

charlesoberonn:

sexyassbutt:

The only 3 sites you’ll ever need

Want to read manga?

image

no problem.

Want to watch anime?

image

no problem.

Want to watch cartoons? Including the really obscure old ones and animated movies?

image

NO PROBLEM!

*also the video player is just like youtube so it’s really easy to use*

Wanna read western comics?

image

No problem

(It has the same format as the first three despite not having ‘kiss’ in its name)

Do…..nut…..

Do…..nut…..

frist–xvi:

gogoravenclaw:

xpope:

thatonegaykidastrologer:

swingset-love:

dee-termined:

hvchiko:

mami-liah:

666chula:

thetattedstoner:

Hope you find someone with some genuine mutual feelings fam

This good karma needs to be passed

I hope you get that job you need

I hope some money comes your way.

I hope that stress you have goes away

I hope you feel good and okay in the morning

I hope you feel loved and safe

I hope you find the healing that you seek

I hope you forgive yourself for your past

I hope you earn all that you work for

i hope you fare well today

slimetony:

nicejewishguy:

auttoton:

breaaak:

slimetony:

slimetony:

lets make a videogame how hard can it be

nevermind you have to know shit about computers

hey!! sorry to hijack this post, but there are a bunch of ways you can make videogames without knowing shit about computers!! 

for starters, there’s Twine, which is fucking great for making all kinds of interactive experiences (it’s what Crystal Warrior Ke$ha was made in so you KNOW it’s good) at all skill levels (i picked it up and made a game in two minutes a few nights ago)

if you want a bit more involved experience there’s Inform 7 which is a simple language for text-based adventure games that reads like slightly-weird English and also relatively easy to learn

you can do some pretty fucking cool stuff with Unity (my personal engine of choice) but you may need to dig a bit farther to get at the good stuff. there’s lots of really good presets though (i made an entire game just mixing and matching pre-existing templates and adding in my own art, won an award at a game jam for that one) and if you want help the community’s pretty dang friendly from what i’ve seen!

this is just a taste of what’s out there from what i’ve seen, but there’s so many cool resources out there. if anyone wants help getting started, i’m around to give you a leg up on making something in the coolest, most unexplored art medium around!

I’m addin’ to this post because lowering the barrier to entry for making games is super important to me!!!! If y’all have any questions about making games, you’re welcome to come and ask! I made this list a while back with some friends, so it has some of the programs John already mentioned.

2D Editors:

GameMaker : Potential for pure drag-and-drop “programming”. It is recommended to read-up on the program’s functions to make good use of it. Good for prototyping. Uses its own language called Game Maker Language (GML) that is similar to a C language (e.g. C++ or C#). For both Mac and PC; free version available.

Construct2 : Drag and drop level editor that uses an “If-Then” event sheet structure for programming. Good for prototyping and for beginners. For PC; free version available.

GameSalad : Drag and drop with no code requirement. Good for programming. For both Mac and PC; free version available.

Solpeo : HTML5 based game engine for 2D and isometric game development. Some programming knowledge needed. Platforms supported: Chrome, Firefox, Internet Explorer 9+. Free version available.

Stencyl : Drag and Drop “programming,” templates you can edit the variables/values for.

Scratch : Lego-block-style coding platform by MIT; totally free and a great intro to thinking in code. Very kid-friendly and comes with a community site. Browser version available.

3D Editors:

Unity : 3D editor that creates 3D games. Can build games for browser, as an app, or for mobile devices (iOS and Android). For both Mac and PC; free version available.

UDK (Unreal Development Kit) : Full-fledged, highly advanced editor. Features a complete set of tools that go from level design to visual scripting to cut-scene creation. Uses it’s own programming language called Unreal Script that can be arranged with Kismet, a visual code editor. For Mac and PC; free.

2D Art/Animation Software:

GIMP : Free photo editing and digital painting software.

Easy Paint Tool SAI : Free digital painting software with a UI similar to Photoshop.

Mischief : Free digital painting software with an endless canvas.

3D Art/Animation Software:

Sculptris : From the company that created Zbrush, this free software is ideal for beginning 3D sculptors.

Maya : Animation, VFX, lighting, and rendering software.

Magical Voxel : Voxel Art (3D Pixel Art). Very intuitive and quick to pick up.

SketchUp :  Architectural modeling software, great for creating 3D environments and buildings. Free version available.

Text-Based Games:

Twine : Create interactive text stories using Twine’s visual map system that links your game together. Easy to learn and use. End result is browser-based. For Mac and PC; free.

Quest : Interactive text stories that you can build in-browser.

Ren’Py : Create visual novels using a modified version of Python that reads like a combination of stage directions and a CYOA novel. For PC, Mac, and Linux; free.

Audio Resources/Editors:

Indie Game Music : This site offers free indie music with no need to worry about royalties or licenses.

Audacity : A free, open-source, cross-platform sound editor that allows you to record and arrange sound.

Super Flash Bros. : This site allows you to record theremin-like (8bit) sounds and export them as .wav files for your games.

FL Studio : Free music composition software.

Miscellaneous Tools:

Donjon RPG Tools : Randomly generates maps, items, XP, etc.

W3Schools : Web-code tutorial database: HTML, CSS, Javascript+.

Debut Video Capture : Video screen capture to record Let’s Play videos, showcase your game on Youtube, etc.

Korsakow : Free tool for creating interactive and database films.

Processing : Flexible programming language used for visual and interactive artworks and simulations.

From Student to Designer, Part 2 : Tips for making a well-rounded, solid portfolio

Places to Publish/Share:

Itch.io : Platform for self-publishing games

Philome.la : Place to share Twine Games

@slimetony how does it feel to have your shitpost be turned into a helpful resource

It feels like a betrayal of every tenant of humor I subscribe to. Helping people is an alien concept to me. It makes me upset.

eammod:

danguy96:

ck-blogs-stuff:

prguitarman:

Cartoon Network what the fuck

WTF?!

Methinks someone at Cartoon Network needs a little trip to the therapist’s office.

o_____o

image

oh-those-dead-frenchboys:

ischemgeek:

columbiaphoenix:

counting-teacups:

ewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

writing adult emails is awful

its like

hi [name of person], 

this formatting is making me uncomfortable but I have to tell you something / ask you something that is vital to my career as a student. 

I re-read and edited that sentence for an hour, but you’ll probably just glance over it for half a second.

thanks! 

- [name]

k

-professor

I have a stock format and structure I use.

Dear Person I am Writing To:

This is an optional sentence introducing who I am and work for, included if the addressee has never corresponded with me before. The second optional sentence reminds the person where we met, if relevant. This sentence states the purpose of the email.

This optional paragraph describes in more detail what’s needed. This sentence discusses relevant information like how soon an answer is needed, what kind of an answer is needed, and any information that the other person might find useful. If there’s a lot of information, it’s a good idea to separate this paragraph into two or three paragraphs to avoid having a Wall of Text.

If a description paragraph was used, close with a restatement of the initial request, in case the addressee ignored the opening paragraph.

This sentence is just a platitude (usually thanking them for their time) because people think I’m standoffish, unreasonably demanding, or cold if it’s not included.

Closing salutation,

Signature.

People always ask me how I can fire off work emails so quickly. Nobody has figured out yet that it’s the same email with the details changed as needed.

reblog to save a life holy shit

cumaeansibyl:

human: *gentle “owl” hooting*

actual owls: *tiny velociraptor screams*

adurot:

wehingsounds:

How Chibi characters are made.

I’ve always wondered what dark truth hid behind their cute exterior.

tandembicycles:

[Robber:] “This a robbery!’

[Guy in car:] “OH SHIT” [Begins to play a soft, melancholic tune on the violin]

[Robber:] “The fuck are you doing?”

[Guy in car:] “I’m sad as hell.”

zooophagous:

swellsharks:

sharktunnel:

reptrillian:

DEFINITELY DEAD. Look at this poor, definitely dead noodle!

me

the lil tongue flopping out

“IM DEAD FUCK OFF”